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Every key of the editor 0.4.0, the launcher 0.4.0 and a match, in tables, including how the keyboard is shared between two players.

DescribesEditor 0.4.0 and Launcher 0.4.0 For everyone

On this page

Editor#

This is the list in the Keyboard shortcuts dialog, which opens with F1, with Help > Keyboard shortcuts or with the help button, top right. It is ordered like the main menu.

The editor's shortcuts dialog.

File#

ShortcutWhat it does
Ctrl+SSave
Ctrl+IImport models, textures and sounds
Ctrl+Shift+EExport game
Ctrl+,Settings

Edit#

ShortcutWhat it does
Ctrl+ZUndo
Ctrl+Y or Ctrl+Shift+ZRedo
Ctrl+CCopy pieces
Ctrl+VPaste pieces
Ctrl+DDuplicate
Del or BackspaceDelete
Ctrl+ASelect every piece
EscDrop the tool or the selection
Ctrl+GGroup
Ctrl+Shift+GUngroup
Shift Shift (twice in a row)Search everywhere
Ctrl+Shift+AFind action

View#

ShortcutWhat it does
Ctrl+Shift+MFull mode (or back to Simple)
Ctrl+Shift+LLight theme (or back to dark)
Alt+1Place pieces
Alt+2Project
Alt+3Structure
Alt+4Outline
Alt+5Details
Alt+6Rules
Alt+7Assistant
Alt+8Content browser
Alt+9Problems
Alt+0Console
Ctrl+Alt+1Layout: Scene
Ctrl+Alt+2Layout: Code
Ctrl+Alt+3Layout: Test
Ctrl+Alt+0Reset layout

The Test bot panel has no shortcut: it opens from its icon or from the View menu.

In a Blocks project, the Alt+6 panel is called Blocks instead of Rules. Inside the blocks canvas, Ctrl+Z undoes just as in the rest of the editor.

Scene#

ShortcutWhat it does
1 or QSelect
2 or WMove
3 or RResize
4 or ERotate
LPiece axes (local space)
GSnap to grid
FFrame the selection or the whole scene
5View: Perspective
6View: Top
7View: Front
8View: Side
HShow grid, zones, spawns and lights
BShow the test bot path
Ctrl+HHide selection while editing
Ctrl+Shift+HShow everything hidden
Ctrl+LLock or unlock selection

Run#

ShortcutWhat it does
F5Play
Shift+F5Stop
Alt+F5Play here (where the camera looks)
Ctrl+F5Test with bot (every difficulty)

Help#

ShortcutWhat it does
F1Keyboard shortcuts

Viewport#

ShortcutWhat it does
← → ↑ ↓, PgUp, PgDnNudge the selection one grid step
Right button + W A S D Q EFly the camera (Shift: faster)
Alt + clickSelect a zone that is behind a piece
EscWhile playing: stop and go back to editing

With the mouse in the viewport#

GestureWhat it does
ClickSelect a piece, or its group
Shift + clickAdd a piece to the selection
Double clickSelect a single piece of a group
Right button and dragTurn the camera
WheelZoom in and out
Middle button and dragPan

When placing a piece: click to place, Shift + click to place several, Esc or right click to finish.

In the search boxes and in the code#

ShortcutWhat it does
↑ ↓Pick a result in Search everywhere
EnterUse the result
TabGo to the next tab of the search box
Ctrl+SpaceIn the code editor: API suggestions

Where each one is used: A tour of the editor and Scene and Details.

In the asset workshop#

With the focus on the tool. Ctrl+Z and Ctrl+Y are the editor's. See Asset workshop.

ToolKeys
Pixel editorB pencil, E eraser, G fill, L line, R rectangle, O ellipse, S selection, V move, I eyedropper
Cube editorB place, E remove, P paint, G fill, R box, S selection, I eyedropper, H turn the view
Map editorB paint, E erase, G fill, R rectangle, T stamp, S selection, I eyedropper

Launcher#

The Library, the game cards and Settings:

KeyboardGamepad
Move between itemsArrow keysD-pad
SelectEnterA
BackEscB

The menus a game opens during a match, such as choosing the mode in Open Valley or its pause menu, are navigated the same way with the gamepad: the D-pad to move and A to select.

In a match#

These apply in the launcher, in the portal and when playing inside the editor. What jump and the action do is decided by each game.

Keyboard and mouseTouch screenGamepad
MoveW A S D or the arrow keysOn-screen left stickLeft stick
CameraDrag with the mouse; the wheel zooms in and outDrag the screenRight stick
JumpSpaceOn-screen buttonBottom button
ActionEOn-screen buttonLeft button

A game can declare two more buttons, the pointer ones. Open-world games use them to break and place blocks: see Open world.

Keyboard and mouseTouch screenGamepad
Primary actionLeft click, or JHold a finger still on the gameRight trigger
Secondary actionRight click, or KShort tap on the gameLeft trigger
Choose on the hotbarThe mouse wheel, or 1 to 9Tap a slotD-pad, left and right

The camera and the way of moving change with the kind of game: in a side view, for example, you walk with A and D and jump with Space or W. See Kinds of game.

KeyWhat it doesWhere
EscPause and menuLauncher and portal
MMutes or unmutes the soundLauncher and portal
F11Full screenLauncher
EscBack to editingWhen playing inside the editor

Two on one keyboard#

In a game with local multiplayer, two people can share the keyboard. It applies in launcher 0.4.0 and when testing multiplayer in the editor.

Player 1Player 2
MoveW A S DThe arrow keys
JumpSpaceRight Shift
ActionEEnter
Action 2QRight Ctrl

With gamepads, each person uses their own: the launcher takes up to four, one per person. The third and fourth players need a gamepad. See Local multiplayer.

The exact table for each game, with the names of its actions, is on its start screen and in the pause menu: Controls.

Next#