Skip to content
Docs

Controls

How to play with keyboard and mouse, touch screen or gamepad, the controls of an open world, how two people share the keyboard and how to use the launcher and a game's menus without a mouse.

DescribesLauncher 0.4.0 For everyone

On this page

In a game#

These are the default controls of a third-person game, which is the view of six of the seven bundled games. The seventh, Open Valley, starts in first person and also uses the pointer and the quick bar: Open world.

Keyboard and mouseTouch screenGamepad
MoveW A S D or the arrow keysOn-screen left stickLeft stick
CameraDrag with the mouse; the wheel zooms in and outDrag the screenRight stick
JumpSpaceOn-screen buttonBottom button
ActionEOn-screen buttonLeft button
Second actionQOn-screen buttonRight button

Other keys:

KeyWhat it does
EscPause and menu
MMutes or unmutes the sound
F11Full screen

The top right corner of the game also has sound, full screen and pause buttons, which work with any control.

Other views#

Not every game is seen from behind the avatar. Depending on the view its author chose, some controls change:

The gameWhat changesKeyboard and mouseTouch screenGamepad
Is seen from the side (2D platformer)MoveA D or the left and right arrowsLeft stickLeft stick
Is seen from the side (2D platformer)JumpSpace, W or the up arrowOn-screen buttonBottom button
Is in first personLookMove the mouse: a click captures it and Esc releases itDrag the screenRight stick
Lets you go to a point (isometric, top-down)Go to a pointClick the groundTap the ground—
Lets you turn the view (isometric, top-down)Turn the viewZ and CTurn buttonsShoulder buttons

Not every isometric or top-down game has the click on the ground or the turn: each game decides. What counts is that game's Controls table.

An isometric game played with clicks on the ground

Open world: break, place and the quick bar#

A game can also use the two pointer buttons and a quick bar. That is how you play Open Valley, the open world of cubes that ships with launcher 0.4.0.

Keyboard and mouseTouch screenGamepad
Primary button (in Open Valley, "Break")Left click, or JHold a finger still on the gameRight trigger
Secondary button (in Open Valley, "Place")Right click, or KShort tap on the gameLeft trigger
Pick a slot of the quick barThe mouse wheel or the keys 1 to 9Tap the slotD-pad, left and right

In a game that uses these buttons, a click captures the mouse and a crosshair appears in the center of the screen; Esc releases it. The click that captures it does not count as an action.

In Open Valley, the other three buttons are named like this:

ButtonName in Open ValleyWhat it does
Jump"Jump / up"On foot, it jumps. Flying, it goes up.
Action"Fly (free mode)"In free mode, it flies.
Second action"Menu / down"On foot, it opens the game's menu. Flying, it goes down.

Open Valley's modes and its menu: Playing.

Two on the keyboard#

In a game for several people on the same computer, two can share the keyboard. Each one uses their own half:

Person 1Person 2
MoveW A S DThe arrow keys
JumpSpaceRight Shift
ActionEEnter
Second actionQRight Ctrl

With gamepads, each person uses their own, up to four. How you choose how many play and what happens if a gamepad is missing: Playing.

Each game names its actions#

Jump and the action are generic buttons: each game says what they do. In Green Light Circuit, the action is "Call the lift". A game can use up to five buttons (jump, action, a second action and the two pointer buttons) and it can also leave some unused: Maze of Lights does not use jump.

The exact table for a game is in two places:

  • The Controls drop-down on its start screen.
  • The pause menu (Esc).
A game's controls table, in the pause menu

On a touch screen, only the actions the game declares get a button.

Which controls a game supports#

The game card says so under Controls: Keyboard and mouse, Gamepad, Touch screen. The seven games that ship with the launcher support all three.

Using the launcher#

The Library, the game cards and Settings can be used entirely without a mouse. The footer of the side menu reminds you how: "Arrows or D-pad: move · Enter or A: select · Esc or B: back".

KeyboardGamepad
Move between itemsArrow keysD-pad
SelectEnterA
BackEscB

The menus a game opens#

Some games open their own menus inside the match: Open Valley asks for the mode at the start and has a game menu. With a gamepad you move through them the same way as in the Library: the D-pad, up and down, changes the option and A selects it. With a mouse, click the option.

Next#