03 / Games
Playable now
Short demos made in-house to show what we can do. They run in your browser, with keyboard, gamepad or a phone.
These are not commercial releases: they are capability samples. When a project gets the green light, it shows up here with a name, a platform and a date.
Play Underroot Action and exploration platformer · 3 to 6 minutes Tight controls: variable jump, coyote time, wall jump and dash. Enemies, checkpoints, an ability that opens a new area and a guardian at the end. Playable demo
Play Still Snow Contemplative exploration · 3 to 5 minutes Atmosphere without combat: five parallax layers, snow and blizzard, a growing aurora, footprints, music that adds voices as you progress. You cannot lose. Playable demo
Play All Green Logic puzzles · 5 to 10 minutes Puzzle design from a single rule that complicates itself: ten boards of rising difficulty, one-way wires, undo, a computed minimum solution and saved progress. Playable demo
Play Green Run Reflex arcade · 1 minute per run Arcade pace and feel: a generated track that is always fair, double jump, rising speed, streaks, double score on green light and a local high-score table. Playable demo
The fox is called Faro. It carries the light on the tip of its tail and shows up in every game.
- Code
- Our own TypeScript, no engine or libraries
- Art
- Vector and procedural, drawn on the canvas
- Sound
- Synthesised in the browser, no audio files
- Play with
- Keyboard, gamepad or touch screen